Serialization
Introduction to Serialization
Serialization is a technique used to convert an object (or struct) into a stream of bytes for easy storage or transmission. This process can be reversed using deserialization, which recreates the object from the serialized data. Serialization is useful for saving the state of objects, transmitting data over networks, or sharing data between different applications.
Types of Serialization
There are two main types of serialization:
- Binary Serialization: Converts objects into a binary format. It's efficient but not human-readable. Note that Microsoft no longer recommends using the
BinaryFormatter
class due to security concerns. Instead, alternatives likeBinaryWriter
andBinaryReader
should be used.
See Microsoft's security guidance for more details.
- Human-Readable Serialization: Converts objects into text formats like XML or JSON, making them easier to read and edit manually. The
XmlSerializer
andJsonSerializer
classes are commonly used for this purpose.
When to Use Serialization
Serialization is the preferred method for saving objects and structs to files because it automatically handles the conversion of complex data types into a storable format. Understanding serialization is important for various tasks such as:
- Persisting application state.
- Transferring data between different applications or systems.
- Storing configuration settings or user data.
XML Serialization in C#
C# provides the XmlSerializer
class in the System.Xml.Serialization
namespace for serializing objects to and from XML format. This allows you to save objects in a structured, human-readable way.
Example: Serializing and Deserializing an Object
Let's look at how to serialize and deserialize a Book
object using XmlSerializer
.
-
Create a
Book
Object: -
Serialize the Object:
-
Deserialize the Object:
Explanation
- Creating the Book Object: Initialize a
Book
object with default values. - Serialization:
- Create an
XmlWriter
object to write tobooks.xml
. - Instantiate an
XmlSerializer
with the type of object to serialize (Book
in this case). - Call
Serialize()
method, passing in the writer and thebook
object.
This converts the Book
object into XML format and writes it to the file books.xml
.
- Deserialization:
- Create an
XmlReader
object to read frombooks.xml
. - Use the
XmlSerializer
to deserialize the XML back into aBook
object. - Output the book details to verify that the object has been correctly reconstructed.
Key Points to Remember
- Namespace: Include
using System.Xml.Serialization;
to access theXmlSerializer
class. - Object Type: You must specify the type of the object being serialized (
typeof(Book)
in this example). - File Handling: Always close or dispose of the writer and reader objects after use to release file handles and resources.
- Struct Visibility: Ensure the
Book
struct or class is public and accessible by the serializer.
Common Issues and Solutions
- Class or Struct Visibility:
- The class or struct you are serializing must be
public
. - If defined within the same file as the main program, move it to a separate file with the same namespace.
- Missing Default Constructor:
-
Ensure the class or struct has a parameterless constructor if it is not a simple struct.
-
Unsupported Types:
- Ensure that only serializable types are used as fields or properties of the class/struct.
Next Steps
We will see the same process being used for JSON files in the next section. JSON is another popular format for serializing objects due to its lightweight and easy-to-read structure.
Exercises
- Create a
Student
class with fields likeId
,Name
,Course
, andGrade
. Write a program to serialize and deserialize a list of students to/from an XML file. - Modify the
Book
example to include a list of reviews for each book. Update the serialization code to handle this nested structure. - Explore the use of
DataContractSerializer
for more control over the serialization process.
Further Reading
Understanding serialization will help you effectively store and retrieve complex data in your applications.