Switch
The switch
statement is a powerful control structure in C# that simplifies complex conditional logic, making code easier to read and maintain. We previously saw the switch
statement in the cards program from an earlier chapter.
Advantages of Using Switch
Nested if
statements can become difficult to read and manage. The switch
construct offers a cleaner and more straightforward alternative for making multi-way decisions.
Example: Grades Program
Here’s an example illustrating the use of the switch
statement in a grading system. The value of the variable grade
determines which message is displayed on the screen.
Key Features of Switch
- Conciseness: The
switch
statement is generally more concise than a series ofif-else
statements, enhancing code readability. - Break Statement: The use of
break
after eachcase
is crucial. It exits the switch block once the matched case executes, preventing the fall-through behavior where subsequent cases would execute unintentionally. This is illustrated with casesB
andC
, which share the same output. - Default Case: If none of the specified cases match the
grade
, thedefault
case executes, providing a fallback for invalid inputs.
Valid Selector Types
The switch
construct can be utilized with a selector of type:
- Integer
- Character (char
)
- String
- Enum (which will be introduced later)
Using a switch
statement effectively can streamline your decision-making processes in programming, making your code not only shorter but also clearer and easier to follow.